mirror of https://github.com/godotengine/godot
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached. This in turn caused an infinite loop in the file scanner preventing the project's content from showing up. |
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|---|---|---|
| .. | ||
| aidl/com/android/vending/licensing | ||
| patches | ||
| res | ||
| src | ||
| AndroidManifest.xml | ||
| THIRDPARTY.md | ||
| build.gradle | ||