1
0
Fork 0
godot/editor/plugins/tiles
Rémi Verschelde 420eb1aa34
Merge pull request #67445 from Zylann/rename_queue_delete
Rename queue_delete => queue_free
2022-10-31 10:51:18 +01:00
..
SCsub
atlas_merging_dialog.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
atlas_merging_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_atlas_view.cpp Fix zoom in/out keyboard shortcuts not working since the introduction of EditorZoomWidget. Add KP shortcuts to zoom in/out. 2022-09-24 18:24:59 +10:00
tile_atlas_view.h Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
tile_data_editors.cpp Rename queue_delete => queue_free 2022-10-24 22:07:02 +01:00
tile_data_editors.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_map_editor.cpp Make terrain painting not change neighbors centers bits 2022-10-20 14:47:45 +02:00
tile_map_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_atlas_source_editor.cpp Rename queue_delete => queue_free 2022-10-24 22:07:02 +01:00
tile_set_atlas_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_editor.cpp Minor code improvements 2022-10-18 16:44:57 +02:00
tile_set_editor.h Minor code improvements 2022-10-18 16:44:57 +02:00
tile_set_scenes_collection_source_editor.cpp Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
tile_set_scenes_collection_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tiles_editor_plugin.cpp Rename queue_delete => queue_free 2022-10-24 22:07:02 +01:00
tiles_editor_plugin.h Fix crashing when editing the `TileSet` field 2022-10-10 00:37:47 +07:00