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godot/editor
Hein-Pieter van Braam 53693e393d Revert "Make KEY_ESCAPE close all output/debugger docks on bottom"
This reverts commit c04d868476.

This caused a regression when trying to close the typing suggestion.
Reverting this for now until a better implementation for this behavior
gets made.
2018-03-01 23:06:26 +01:00
..
collada Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
doc Refactor version macros and fix related bugs 2018-02-24 01:34:34 +01:00
fileserver Display set_nodelay to GDScript 2018-02-04 20:02:04 +01:00
icons Icons update 2018-02-22 12:02:02 +01:00
import Fix typos with codespell 2018-02-22 12:17:06 +01:00
plugins Fix various valgrind reported uninitialized variable uses 2018-03-01 21:06:31 +01:00
translations i18n: Sync translation templates with current source 2018-02-22 18:47:07 +01:00
SCsub
animation_editor.cpp AnimationEditor: fix time indicator offset 2018-03-01 21:18:58 +01:00
animation_editor.h
array_property_edit.cpp
array_property_edit.h
code_editor.cpp Fix find/replace bar 2018-01-18 09:08:01 +09:00
code_editor.h Fix find/replace bar 2018-01-18 09:08:01 +09:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp Select root node if search_box is empty in create_dialog 2018-02-19 20:47:44 +01:00
create_dialog.h
dependency_editor.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
dependency_editor.h
dictionary_property_edit.cpp Fix typos with codespell 2018-02-22 12:17:06 +01:00
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_audio_buses.cpp Fix various valgrind reported uninitialized variable uses 2018-03-01 21:06:31 +01:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_data.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
editor_data.h Fixes #15416 - "The deleted nodes are hanging in the inspector." 2018-01-08 03:12:41 -05:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Refactor version macros and fix related bugs 2018-02-24 01:34:34 +01:00
editor_export.h
editor_file_dialog.cpp Icons update 2018-02-22 12:02:02 +01:00
editor_file_dialog.h Fixes open button not appearing with multiple selection 2018-02-19 22:13:44 +01:00
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp Set source code font with ttf, otf 2018-01-08 05:12:39 +09:00
editor_fonts.h
editor_help.cpp Fix for a possible compile error under OS X 2018-02-19 22:24:57 +01:00
editor_help.h Fix for a possible compile error under OS X 2018-02-19 22:24:57 +01:00
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Revert "Make KEY_ESCAPE close all output/debugger docks on bottom" 2018-03-01 23:06:26 +01:00
editor_node.h Added an auto quit and auto build flag to the command line options. 2018-02-21 21:56:37 +01:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Add a function to remove controls from containers 2018-02-19 22:18:22 +01:00
editor_plugin.h Add a function to remove controls from containers 2018-02-19 22:18:22 +01:00
editor_plugin_settings.cpp Remove unused variable from plugin settings update 2018-02-19 23:15:56 +01:00
editor_plugin_settings.h
editor_profiler.cpp
editor_profiler.h
editor_resource_preview.cpp Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp maximum recent files increment fix 2018-01-25 00:52:49 +03:00
editor_settings.h Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
editor_sub_scene.cpp Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
editor_sub_scene.h Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00
editor_themes.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
editor_themes.h
export_template_manager.cpp Fix version.txt validation logic for export templates .tpz 2018-02-25 15:29:28 +01:00
export_template_manager.h
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp Fixing folder/file case sensitive renaming issue 2018-02-19 22:47:39 +01:00
filesystem_dock.h Expand project root directory on editor start 2018-02-04 20:09:26 +01:00
groups_editor.cpp
groups_editor.h
import_dock.cpp
import_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp -Remove color operator clamping, which is unnecesary. Fixes #15184, fixes #14686. 2018-01-12 00:08:32 -03:00
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Refactor version macros and fix related bugs 2018-02-24 01:34:34 +01:00
project_manager.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
project_settings_editor.cpp Fix UX with project settings search functionality 2018-02-19 22:13:45 +01:00
project_settings_editor.h Fix UX with project settings search functionality 2018-02-19 22:13:45 +01:00
property_editor.cpp Re-enabled type icons. 2018-02-19 20:48:36 +01:00
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp disable scene tree shortcuts when in a textfield 2018-02-19 22:13:45 +01:00
scene_tree_dock.h Fixes add script button update 2018-01-11 22:22:32 +01:00
scene_tree_editor.cpp
scene_tree_editor.h
script_create_dialog.cpp Godot now allows built-in irrespective of the filepath. 2018-03-01 21:38:15 +01:00
script_create_dialog.h
script_editor_debugger.cpp only show information we have in stacktrace 2018-02-26 23:55:27 +01:00
script_editor_debugger.h Fix #16543 (add button to copy error from debugger) 2018-02-19 22:17:26 +01:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Draw the Camera gizmo more accurately 2018-02-19 22:13:45 +01:00
spatial_editor_gizmos.h Fix inconsistencies and typos in argument names 2018-02-04 20:10:13 +01:00