mirror of https://github.com/godotengine/godot
On the only platform where PVRTC is supported (iOS), ETC2 generally supersedes PVRTC in every possible way. The increased memory usage is not really a problem thanks to modern iOS' devices processing power being higher than its Android counterparts. |
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| .. | ||
| android | ||
| iphone | ||
| javascript | ||
| linuxbsd | ||
| osx | ||
| uwp | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||