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godot/platform/web
Thaddeus Crews 5853d99984
Merge pull request #114930 from KoBeWi/if_it's_runnable_can_it_run_doom
Move runnable out of export preset
2026-01-28 17:58:25 -06:00
..
api
doc_classes Fix miscellaneous oddities around the class reference (part 7) 2025-11-28 18:19:45 +01:00
editor
export Move runnable out of export preset 2026-01-13 19:32:33 +01:00
js Add non-public `{Line,Text}Edit::_set_text()` 2026-01-01 12:00:52 +01:00
README.md
SCsub
audio_driver_web.cpp
audio_driver_web.h
detect.py
display_server_web.cpp Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
display_server_web.h
dom_keys.inc
emscripten_helpers.py Improve HTML shell in the web editor 2026-01-21 19:12:57 +01:00
eslint.config.cjs Add non-public `{Line,Text}Edit::_set_text()` 2026-01-01 12:00:52 +01:00
godot_audio.h
godot_js.h
godot_midi.h
godot_webgl2.h
http_client_web.cpp
http_client_web.h
ip_web.h
javascript_bridge_singleton.cpp
net_socket_web.h
os_web.cpp
os_web.h Optimize files that #include input.h header 2026-01-28 14:21:00 +05:00
package-lock.json Bump js-yaml from 4.1.0 to 4.1.1 in /platform/web 2025-11-27 21:20:15 +00:00
package.json
platform_config.h
platform_gl.h
serve.py
web_main.cpp Add support for profiling GDScript with tracy. 2025-11-28 16:36:36 +01:00
web_runtime.cpp
webmidi_driver.cpp
webmidi_driver.h

README.md

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.svg and run_icon.svg are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.