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godot/platform/android/export
Hugo Locurcio b1b14e5fd7
Build for 64-bit ARM by default when compiling or exporting for Android
All Android devices that support Vulkan support 64-bit ARM.

This also removes NEON opt-out code for ARMv7 as pretty much all
ARMv7 devices also support NEON.
2021-10-12 16:35:49 +02:00
..
export.cpp Move the Android "clear previous install" setting to Editor Settings 2021-08-16 05:59:48 +02:00
export.h
export_plugin.cpp Build for 64-bit ARM by default when compiling or exporting for Android 2021-10-12 16:35:49 +02:00
export_plugin.h Pass the correct `export_format` argument to locate the assets directory when exporting. 2021-10-11 08:24:21 -07:00
godot_plugin_config.cpp
godot_plugin_config.h
gradle_export_util.cpp Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00
gradle_export_util.h Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00