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physics
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Merge pull request #98951 from AThousandShips/fix_more_super_call
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2024-11-12 09:27:33 -06:00 |
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SCsub
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audio_listener_3d.cpp
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audio_listener_3d.h
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audio_stream_player_3d.compat.inc
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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bone_attachment_3d.compat.inc
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bone_attachment_3d.cpp
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bone_attachment_3d.h
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camera_3d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
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camera_3d.h
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cpu_particles_3d.cpp
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cpu_particles_3d.h
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decal.cpp
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decal.h
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fog_volume.cpp
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fog_volume.h
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gpu_particles_3d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
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gpu_particles_3d.h
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gpu_particles_collision_3d.cpp
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gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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label_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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label_3d.h
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light_3d.cpp
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light_3d.h
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lightmap_gi.cpp
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
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lightmap_gi.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
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lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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look_at_modifier_3d.cpp
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Implement LookAtModifier3D
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2024-11-12 05:03:35 +09:00 |
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look_at_modifier_3d.h
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Implement LookAtModifier3D
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2024-11-12 05:03:35 +09:00 |
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marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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mesh_instance_3d.h
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multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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navigation_agent_3d.h
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navigation_link_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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navigation_link_3d.h
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navigation_obstacle_3d.cpp
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Improve NavigationObstacle3D editor tooling
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2024-11-12 12:44:12 +01:00 |
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navigation_obstacle_3d.h
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Improve NavigationObstacle3D editor tooling
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2024-11-12 12:44:12 +01:00 |
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navigation_region_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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navigation_region_3d.h
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node_3d.cpp
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node_3d.h
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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occluder_instance_3d.cpp
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occluder_instance_3d.h
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path_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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path_3d.h
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physical_bone_simulator_3d.cpp
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physical_bone_simulator_3d.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform_3d.cpp
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remote_transform_3d.h
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skeleton_3d.compat.inc
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skeleton_3d.cpp
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
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skeleton_3d.h
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
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skeleton_ik_3d.cpp
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skeleton_ik_3d.h
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Style: Apply `clang-tidy` fixes
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2024-11-04 12:11:06 -06:00 |
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skeleton_modifier_3d.cpp
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
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skeleton_modifier_3d.h
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
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soft_body_3d.compat.inc
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soft_body_3d.cpp
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soft_body_3d.h
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sprite_3d.cpp
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Core: Integrate `Ref::instantiate` where possible
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2024-11-10 12:41:26 -06:00 |
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sprite_3d.h
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velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
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visual_instance_3d.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
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voxel_gi.cpp
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voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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world_environment.cpp
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world_environment.h
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xr_body_modifier_3d.cpp
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xr_body_modifier_3d.h
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xr_face_modifier_3d.cpp
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xr_face_modifier_3d.h
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xr_hand_modifier_3d.cpp
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xr_hand_modifier_3d.h
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xr_nodes.cpp
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Set clang-format `RemoveSemicolon` rule to `true`
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2024-10-25 13:49:43 -04:00 |
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xr_nodes.h
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