mirror of https://github.com/godotengine/godot
- Use different syntax for object printing to avoid confusion with arrays. - Print null as `<null>` to avoid confusion with a string `"null"`. - Display `<empty>` in editor resource pickers to avoid confusion with array-based properties. |
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| analyzer | ||
| parser | ||
| runtime | ||
| .gitignore | ||
| project.godot | ||