mirror of https://github.com/godotengine/godot
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed. - Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts. - Add tests for the new diagnostic GD0003. |
||
|---|---|---|
| .. | ||
| AllReadOnly.cs | ||
| AllWriteOnly.cs | ||
| Bar.cs | ||
| EventSignals.cs | ||
| ExportedFields.cs | ||
| ExportedProperties.cs | ||
| Foo.cs | ||
| Generic.GD0003.cs | ||
| Generic.cs | ||
| GlobalClass.GD0401.cs | ||
| GlobalClass.GD0402.cs | ||
| Methods.cs | ||
| MixedReadOnlyWriteOnly.cs | ||
| MoreExportedFields.cs | ||
| MustBeVariant.GD0301.cs | ||
| MustBeVariant.GD0302.cs | ||
| SameName.GD0003.cs | ||
| ScriptBoilerplate.cs | ||