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godot/scene
Thaddeus Crews e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
..
2d Base accessibility API. 2025-04-08 20:14:28 +03:00
3d Base accessibility API. 2025-04-08 20:14:28 +03:00
animation Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
audio Base accessibility API. 2025-04-08 20:14:28 +03:00
debugger Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
gui Merge pull request #76829 from bruvzg/ac_kit_direct 2025-04-08 12:32:47 -05:00
main Merge pull request #76829 from bruvzg/ac_kit_direct 2025-04-08 12:32:47 -05:00
resources Merge pull request #76829 from bruvzg/ac_kit_direct 2025-04-08 12:32:47 -05:00
theme Base accessibility API. 2025-04-08 20:14:28 +03:00
SCsub
property_list_helper.cpp
property_list_helper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
property_utils.cpp Validate custom type script before loading it 2025-03-02 14:55:30 +01:00
property_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
register_scene_types.cpp Make `swap_cancel_ok` setting 3-state instead of boolean. 2025-04-03 13:08:11 +03:00
register_scene_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
scene_string_names.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00