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godot/editor/export
Pāvels Nadtočajevs 302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
..
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codesign.cpp Remove allocations and memcpy that were not necessary 2025-03-12 08:34:24 +01:00
codesign.h Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`. 2025-03-31 20:49:50 +02:00
editor_export.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_export.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_export_platform.cpp Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
editor_export_platform.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_export_platform_extension.cpp
editor_export_platform_extension.h
editor_export_platform_pc.cpp
editor_export_platform_pc.h
editor_export_plugin.cpp Add support for export plugins to modify the Android prebuilt manifest 2025-03-14 16:05:09 -07:00
editor_export_plugin.h Add support for export plugins to modify the Android prebuilt manifest 2025-03-14 16:05:09 -07:00
editor_export_preset.cpp Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
editor_export_preset.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
export_template_manager.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
export_template_manager.h
lipo.cpp
lipo.h
macho.cpp
macho.h
project_export.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
project_export.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
project_zip_packer.cpp
project_zip_packer.h