mirror of https://github.com/godotengine/godot
To help users writing good cross-platform code, Godot's `FileAccessWindows:open()` will issue a warning on case mismatch, which happens here with capitalized extensions given by `PATHEXT` compared to actual file extensions which are lowercase 99% of the time. Fixes #25368. |
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| .. | ||
| macros.h | ||
| mono_reg_utils.cpp | ||
| mono_reg_utils.h | ||
| mutex_utils.h | ||
| osx_utils.cpp | ||
| osx_utils.h | ||
| path_utils.cpp | ||
| path_utils.h | ||
| string_utils.cpp | ||
| string_utils.h | ||
| thread_local.cpp | ||
| thread_local.h | ||