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godot/servers/rendering
Thaddeus Crews 2ffd5a3913
Merge pull request #104738 from YYF233333/cleanup_rid_owner
Use `LocalVector` in `RID_Owner::get_owned_list`
2025-04-22 10:44:25 -05:00
..
dummy rendering: compositor has `is_opengl` API; minor optimisations 2025-03-13 15:41:44 +11:00
environment Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
renderer_rd Merge pull request #104738 from YYF233333/cleanup_rid_owner 2025-04-22 10:44:25 -05:00
storage Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
SCsub
instance_uniforms.cpp
instance_uniforms.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
renderer_canvas_cull.cpp Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
renderer_canvas_cull.h Increase chunk limit for known problematic RID_Owners. 2025-04-16 17:03:47 -07:00
renderer_canvas_render.cpp
renderer_canvas_render.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
renderer_compositor.cpp Organize ifdefs for disabling navigation, physics, and XR 2025-04-02 08:24:24 -07:00
renderer_compositor.h rendering: compositor has `is_opengl` API; minor optimisations 2025-03-13 15:41:44 +11:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
renderer_scene_cull.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
renderer_scene_cull.h Increase chunk limit for known problematic RID_Owners. 2025-04-16 17:03:47 -07:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h Fix occlusion culling by using depth instead of Euclidean distance when selecting the closest point 2025-03-08 08:48:34 +02:00
renderer_scene_render.cpp
renderer_scene_render.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
renderer_viewport.cpp Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
renderer_viewport.h Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
rendering_context_driver.cpp
rendering_context_driver.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_device.compat.inc
rendering_device.cpp Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
rendering_device.h Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice 2025-04-18 12:21:25 -05:00
rendering_device_binds.cpp Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
rendering_device_binds.h Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
rendering_device_commons.cpp
rendering_device_commons.h Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
rendering_device_driver.cpp
rendering_device_driver.h Merge pull request #100944 from Nazarwadim/LocalVector_use_1.5x_growth_factor 2025-04-21 08:24:22 -05:00
rendering_device_graph.cpp Fix UBSAN alignment issues in the render graph 2025-04-17 14:40:06 -03:00
rendering_device_graph.h Core: Add dedicated `BitField` template 2025-04-11 11:53:26 -05:00
rendering_light_culler.cpp
rendering_light_culler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_method.cpp
rendering_method.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_server_constants.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_server_default.cpp
rendering_server_default.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_server_globals.cpp
rendering_server_globals.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shader_compiler.cpp
shader_compiler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shader_include_db.cpp
shader_include_db.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shader_language.cpp [Shaders] Allow constants and expressions in `hint_range` 2025-04-17 17:43:01 +03:00
shader_language.h [Shaders] Allow constants and expressions in `hint_range` 2025-04-17 17:43:01 +03:00
shader_preprocessor.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_preprocessor.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shader_types.cpp [Shaders] Allow constants and expressions in `hint_range` 2025-04-17 17:43:01 +03:00
shader_types.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
shader_warnings.cpp
shader_warnings.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00