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godot/scene
Raffaele Picca 353a4e1e09 Correctly reset particle size and rotation in ParticlesProcessMaterial
Co-authored-by: clayjhn <claynjohn@gmail.com>
2023-06-08 14:39:14 -07:00
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2d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
3d Internally rename parent to collision_object in CollisionShape(2D/3D) 2023-06-07 12:02:27 -05:00
animation Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
audio
debugger
gui Merge pull request #75746 from ajreckof/order_autocomplete 2023-06-08 18:14:31 +02:00
main Fix `CanvasItem::draw_string_outline` parameter order 2023-06-08 18:15:38 +02:00
resources Correctly reset particle size and rotation in ParticlesProcessMaterial 2023-06-08 14:39:14 -07:00
theme
SCsub
property_utils.cpp
property_utils.h
register_scene_types.cpp Don't disable `Material` and `PlaceholderMaterial` when `disable_3d=yes` 2023-05-30 11:44:21 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h