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godot/servers
clayjohn 35100396e4 Validate varying count when compiling shaders
This avoids crashing on devices when a number of varyings greater than the device limit is used.

For now this accurately prints an error when compiling the shader, but the error text only pops up in the editor if the number of user varyings is above the limit.
2025-02-13 15:07:15 -08:00
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audio Merge pull request #101279 from akien-mga/audio-pitch-shift-fix-gcc-warning 2025-01-09 11:17:31 +01:00
camera Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
debugger Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
display Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
extensions Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
movie_writer Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
navigation Patch navigation map async synchronization 2024-12-26 13:04:20 +01:00
rendering Validate varying count when compiling shaders 2025-02-13 15:07:15 -08:00
text [TextServer] Improve embedded objects handling performance. 2025-01-07 08:01:29 +02:00
xr Merge pull request #99407 from devloglogan/rec-resolution 2025-01-10 23:05:46 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
audio_server.cpp Stop AudioStreamPlayback only if it's not playing 2025-01-03 16:26:08 -05:00
audio_server.h Add `volume_linear` property and methods for audio-related classes 2024-12-18 12:41:57 -08:00
camera_server.cpp Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
camera_server.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
display_server.cpp Fix Floating Window request close when a dialog is opened 2025-02-05 20:34:32 -05:00
display_server.h Fix Floating Window request close when a dialog is opened 2025-02-05 20:34:32 -05:00
display_server_headless.h Delegate to the DisplayServer the task of handling mouse_mode 2025-01-28 11:22:27 -05:00
navigation_server_2d.compat.inc Despaghettify NavigationServer path queries 2024-12-11 22:29:48 +01:00
navigation_server_2d.cpp Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
navigation_server_2d.h Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
navigation_server_2d_dummy.h Add functions to get axis-aligned bounds of navigation regions 2025-01-13 20:18:33 +01:00
navigation_server_3d.compat.inc Despaghettify NavigationServer path queries 2024-12-11 22:29:48 +01:00
navigation_server_3d.cpp Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
navigation_server_3d.h Merge pull request #100882 from smix8/node_navmesh_geo_parsers 2025-01-16 17:18:01 -06:00
navigation_server_3d_dummy.h Add functions to get axis-aligned bounds of navigation regions 2025-01-13 20:18:33 +01:00
physics_server_2d.cpp Merge pull request #98554 from Calinou/add-property-hint-ranges 2025-01-03 00:47:59 +01:00
physics_server_2d.h Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
physics_server_2d_dummy.h Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
physics_server_2d_wrap_mt.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
physics_server_2d_wrap_mt.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
physics_server_3d.cpp Merge pull request #98554 from Calinou/add-property-hint-ranges 2025-01-03 00:47:59 +01:00
physics_server_3d.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
physics_server_3d_dummy.h Move Godot Physics 3D into a module; add dummy 3D physics server 2024-09-21 21:19:45 +02:00
physics_server_3d_wrap_mt.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
physics_server_3d_wrap_mt.h Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide 2024-07-12 10:52:30 -07:00
register_server_types.cpp Remove unused headers in servers. 2024-12-20 18:51:01 +08:00
register_server_types.h
rendering_server.compat.inc Added indirect drawing functionality to MultiMesh 2025-01-13 14:51:51 -06:00
rendering_server.cpp Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
rendering_server.h Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 2025-02-04 08:02:44 +02:00
server_wrap_mt_common.h Refactor CommandQueueMT to use vararg templates 2025-01-02 15:35:08 +01:00
text_server.compat.inc Improve TextEdit/LineEdit word selection. 2024-04-22 14:02:07 +03:00
text_server.cpp [TextServer] Improve embedded objects handling performance. 2025-01-07 08:01:29 +02:00
text_server.h Fix various typos 2025-01-08 14:47:42 +02:00
xr_server.compat.inc Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_server.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
xr_server.h Remove unused headers in servers. 2024-12-20 18:51:01 +08:00