mirror of https://github.com/godotengine/godot
This project setting was only implemented and iOS and likely served no purpose outside of debugging during development of engine features. It was also located in a confusing location in the project settings editor, as it was located below a root category (which appears in bold and is normally not seen as clickable by users). |
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|---|---|---|
| .. | ||
| android | ||
| ios | ||
| linuxbsd | ||
| macos | ||
| uwp | ||
| web | ||
| windows | ||
| SCsub | ||
| register_platform_apis.h | ||