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godot/core/string
Clay John 33db590947
Merge pull request #98357 from yeojunh/valid-base-check-num-int64-uint64
Core: Fix String::num_int64(), uint64 for valid base check
2024-10-24 19:41:43 -07:00
..
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
char_range.inc
char_utils.h
locales.h
node_path.cpp
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp
print_string.h
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
string_name.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
translation.cpp StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
translation.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
translation_domain.cpp Don't pseudolocalize empty strings 2024-10-17 10:30:17 +08:00
translation_domain.h Move pseudolocalization into TranslationDomain 2024-09-21 18:28:12 +08:00
translation_po.cpp
translation_po.h
translation_server.cpp Cache results for `TranslationServer.compare_locales()` 2024-10-16 20:54:56 +08:00
translation_server.h Cache results for `TranslationServer.compare_locales()` 2024-10-16 20:54:56 +08:00
ucaps.h
ustring.cpp Add checks for valid base in String::num_int64, uint64(). 2024-10-20 00:22:08 -07:00
ustring.h Parse fragment from URL 2024-09-27 19:42:30 +08:00