mirror of https://github.com/godotengine/godot
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. |
||
|---|---|---|
| .. | ||
| gltf_accessor.cpp | ||
| gltf_accessor.h | ||
| gltf_animation.cpp | ||
| gltf_animation.h | ||
| gltf_buffer_view.cpp | ||
| gltf_buffer_view.h | ||
| gltf_camera.cpp | ||
| gltf_camera.h | ||
| gltf_mesh.cpp | ||
| gltf_mesh.h | ||
| gltf_node.cpp | ||
| gltf_node.h | ||
| gltf_skeleton.cpp | ||
| gltf_skeleton.h | ||
| gltf_skin.cpp | ||
| gltf_skin.h | ||
| gltf_texture.cpp | ||
| gltf_texture.h | ||