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godot/servers/rendering/renderer_rd/forward_clustered
clayjohn 4cf9d58dce Clean up more dynamic allocations in the RD renderers with a focus on 2D. 2025-03-10 13:16:12 -07:00
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render_forward_clustered.cpp Clean up more dynamic allocations in the RD renderers with a focus on 2D. 2025-03-10 13:16:12 -07:00
render_forward_clustered.h Merge pull request #103547 from clayjohn/forward-plus_instance_data_optimize 2025-03-09 09:05:19 -05:00
scene_shader_forward_clustered.cpp
scene_shader_forward_clustered.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00