mirror of https://github.com/godotengine/godot
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` |
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|---|---|---|
| .. | ||
| SCsub | ||
| scene_debugger.cpp | ||
| scene_debugger.h | ||
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` |
||
|---|---|---|
| .. | ||
| SCsub | ||
| scene_debugger.cpp | ||
| scene_debugger.h | ||