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godot/editor/plugins
Thaddeus Crews da462c093a
Merge pull request #105147 from Lazy-Rabbit-2001/sprite_stretching
Allow `Sprite2D` being dragged to change their `region_rect`
2025-05-02 09:25:27 -05:00
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gizmos Improve and optimize lightmap probe gizmo creation 2025-04-19 17:52:21 +02:00
shader Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
tiles Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
SCsub
abstract_polygon_2d_editor.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
abstract_polygon_2d_editor.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_blend_space_1d_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Merge pull request #105552 from adamwych/expose-get-node-list 2025-04-27 19:21:26 -05:00
animation_blend_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_library_editor.cpp Improve ConfigFile get_sections and get_section_keys by returning Vector<String> 2025-04-24 20:10:31 -04:00
animation_library_editor.h
animation_player_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Merge pull request #105552 from adamwych/expose-get-node-list 2025-04-27 19:21:26 -05:00
animation_state_machine_editor.h Remove dead code in AnimationStateMachine editor 2025-04-09 08:39:27 +08:00
animation_tree_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
animation_tree_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
asset_library_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
asset_library_editor_plugin.h Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów 2025-03-29 10:16:33 -05:00
audio_stream_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
audio_stream_randomizer_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
bit_map_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
bone_map_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_2d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
camera_2d_editor_plugin.h
camera_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
camera_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
canvas_item_editor_plugin.cpp Add drag zoom feature with CTRL+MiddleMouseButton 2025-05-01 15:15:44 +03:30
canvas_item_editor_plugin.h Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_polygon_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_shape_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
collision_shape_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
color_channel_selector.cpp
color_channel_selector.h
control_editor_plugin.cpp Fix item translation and icon in the Anchors Preset dropdown 2025-04-28 19:50:24 +08:00
control_editor_plugin.h Fix item translation and icon in the Anchors Preset dropdown 2025-04-28 19:50:24 +08:00
curve_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp
editor_context_menu_plugin.h Remove inline from constexpr variables 2025-04-28 21:09:43 +02:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_plugin.compat.inc
editor_plugin.cpp
editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_preview_plugins.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
editor_preview_plugins.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
editor_resource_tooltip_plugins.h
embedded_process.cpp
embedded_process.h
font_config_plugin.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
font_config_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
game_view_plugin.cpp Add Embed Game Window hotkeys support and pause/next frame shortcuts 2025-04-25 02:36:00 -03:00
game_view_plugin.h Add Embed Game Window hotkeys support and pause/next frame shortcuts 2025-04-25 02:36:00 -03:00
gdextension_export_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
gradient_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
light_occluder_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
lightmap_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
line_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
material_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
material_editor_plugin.h
mesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
mesh_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
mesh_library_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
multimesh_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
navigation_obstacle_2d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
navigation_obstacle_2d_editor_plugin.h Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
navigation_obstacle_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
navigation_obstacle_3d_editor_plugin.h
navigation_polygon_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Merge pull request #103993 from aaronfranke/geometry-segment 2025-04-01 08:01:34 -05:00
node_3d_editor_gizmos.h Allow multiple EditorNode3DGizmo collision meshes 2025-03-26 01:20:43 +01:00
node_3d_editor_plugin.cpp Merge pull request #105613 from ryevdokimov/fix-editor-camera-transform 2025-04-27 19:21:12 -05:00
node_3d_editor_plugin.h SCons: Add enum conversion warning 2025-04-26 12:06:20 -05:00
occluder_instance_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
occluder_instance_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
packed_scene_editor_plugin.cpp
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
parallax_background_editor_plugin.cpp
parallax_background_editor_plugin.h
particle_process_material_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
path_2d_editor_plugin.h Merge pull request #103956 from dugramen/curve-handles-outwards 2025-03-24 10:01:05 -05:00
path_3d_editor_plugin.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
path_3d_editor_plugin.h Merge pull request #104058 from dugramen/path3d-outwards-curve 2025-03-28 14:32:25 +01:00
physical_bone_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
physical_bone_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
plugin_config_dialog.cpp Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
plugin_config_dialog.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
polygon_2d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
polygon_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_preloader_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
resource_preloader_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
root_motion_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Rename editor "File" MenuOption enums for clarity 2025-04-30 16:32:11 +02:00
script_editor_plugin.h Rename editor "File" MenuOption enums for clarity 2025-04-30 16:32:11 +02:00
script_text_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
script_text_editor.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
shader_editor_plugin.cpp Rename editor "File" MenuOption enums for clarity 2025-04-30 16:32:11 +02:00
shader_editor_plugin.h Rename editor "File" MenuOption enums for clarity 2025-04-30 16:32:11 +02:00
shader_file_editor_plugin.cpp Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
shader_file_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_2d_editor_plugin.cpp Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles 2025-04-10 10:18:10 -05:00
skeleton_2d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_3d_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
skeleton_ik_3d_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
sprite_2d_editor_plugin.cpp Allow Sprite2D being dragged to change their region_rect 2025-04-28 22:43:41 +08:00
sprite_2d_editor_plugin.h Allow Sprite2D being dragged to change their region_rect 2025-04-28 22:43:41 +08:00
sprite_frames_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
sprite_frames_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
style_box_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
text_editor.h Unify Scripts Panel naming for the script and shader editors 2025-04-09 01:17:36 +02:00
text_shader_editor.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
text_shader_editor.h Re-organize UI in the shader editor 2025-04-05 13:12:59 +03:00
texture_3d_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_3d_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_layered_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
texture_layered_editor_plugin.h TextureEditorPlugin: Add borders to 3D and Layered editors 2025-04-12 18:58:29 +02:00
texture_region_editor_plugin.cpp Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Initial editor accessibility. 2025-04-08 20:25:48 +03:00
theme_editor_plugin.h
theme_editor_preview.cpp Fix `ThemeEditor` being too wide for small screen or minimized window 2025-03-16 14:16:03 +03:00
theme_editor_preview.h
tool_button_editor_plugin.cpp
tool_button_editor_plugin.h
version_control_editor_plugin.cpp Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Merge pull request #105897 from akien-mga/mingw-remove-undef-hacks 2025-04-30 09:18:42 -05:00
visual_shader_editor_plugin.h Remove WinAPI `#undef` hacks needed for mingw-std-threads 2025-04-29 14:24:03 +02:00
voxel_gi_editor_plugin.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
voxel_gi_editor_plugin.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00