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godot/servers/rendering/renderer_rd/forward_clustered
Thaddeus Crews 88d9903f6d
Merge pull request #86138 from EnlightenedOne/master
Fix Frustum Sky projection translation logic shearing
2024-11-04 21:52:07 -06:00
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SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
render_forward_clustered.cpp Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
render_forward_clustered.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
scene_shader_forward_clustered.cpp Add multiple specialization constants to Forward+ and Mobile. 2024-11-04 14:35:40 -03:00
scene_shader_forward_clustered.h Add multiple specialization constants to Forward+ and Mobile. 2024-11-04 14:35:40 -03:00