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SCsub
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canvas_item.compat.inc
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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canvas_item.cpp
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Fix typo ovrsampling → oversampling
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2025-04-15 11:21:51 +02:00 |
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canvas_item.h
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |
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canvas_layer.cpp
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Add feature hint string and "On" text for checkable groups
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2025-05-21 14:56:55 -07:00 |
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canvas_layer.h
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Add feature hint string and "On" text for checkable groups
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2025-05-21 14:56:55 -07:00 |
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http_request.cpp
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Clean up some uses of `String::substr`
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2025-03-07 14:50:38 +01:00 |
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http_request.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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instance_placeholder.cpp
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Improve use of `Ref.is_null/valid`
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2024-12-23 16:35:02 -05:00 |
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instance_placeholder.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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missing_node.cpp
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missing_node.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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multiplayer_api.cpp
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Remove unused headers in scene.
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2024-12-24 00:40:09 +08:00 |
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multiplayer_api.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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multiplayer_peer.cpp
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Replace size() == 0 with is_empty().
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2025-04-02 19:18:43 +08:00 |
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multiplayer_peer.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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node.compat.inc
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Expose get_rpc_config and get_node_rpc_config
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2025-05-27 00:43:21 +02:00 |
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node.cpp
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Remove redundant data.inside_tree
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2025-05-28 15:27:59 +02:00 |
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node.h
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Remove redundant data.inside_tree
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2025-05-28 15:27:59 +02:00 |
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resource_preloader.cpp
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Use initializer list in Arrays
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2025-03-26 18:38:15 +01:00 |
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resource_preloader.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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scene_tree.cpp
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Merge pull request #102330 from RGDTAB/add_partial_smaa
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2025-05-26 11:24:35 -05:00 |
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scene_tree.h
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Remove unused `SceneTree::make_group_changed`
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2025-05-13 16:40:17 +08:00 |
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scene_tree_fti.cpp
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FTI - Optimize `SceneTree` traversal
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2025-05-24 17:38:33 +01:00 |
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scene_tree_fti.h
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FTI - Optimize `SceneTree` traversal
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2025-05-24 17:38:33 +01:00 |
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scene_tree_fti_tests.cpp
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FTI - Optimize `SceneTree` traversal
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2025-05-24 17:38:33 +01:00 |
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scene_tree_fti_tests.h
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FTI - Optimize `SceneTree` traversal
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2025-05-24 17:38:33 +01:00 |
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shader_globals_override.cpp
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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shader_globals_override.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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status_indicator.cpp
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…
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status_indicator.h
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Style: Replace header guards with `#pragma once`
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2025-03-07 17:33:47 -06:00 |
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timer.cpp
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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timer.h
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Remove empty constructors and destructors from scene/
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2025-05-06 14:46:54 +02:00 |
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viewport.cpp
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Add SMAA 1x
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2025-05-21 15:02:09 -04:00 |
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viewport.h
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Add SMAA 1x
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2025-05-21 15:02:09 -04:00 |
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window.cpp
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Wayland: Fix window fitting in single-window mode
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2025-05-21 00:58:41 +02:00 |
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window.h
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Replace global oversampling with overrideable per-viewport oversampling.
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2025-04-14 13:43:09 +03:00 |