..
SCsub
D3D12: Fix inconsistent value for `DCOMP_ENABLED` in platform code
2025-05-26 15:16:19 +02:00
d3d12_godot_nir_bridge.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
d3d12_hooks.cpp
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12_hooks.h
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12ma.cpp
SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:29:08 -05:00
dxil_hash.cpp
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 10:10:55 -05:00
dxil_hash.h
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
rendering_context_driver_d3d12.cpp
Direct3D 12: Let platforms report support for direct composition
2025-05-14 17:48:19 +02:00
rendering_context_driver_d3d12.h
Direct3D 12: Let platforms report support for direct composition
2025-05-14 17:48:19 +02:00
rendering_device_driver_d3d12.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_device_driver_d3d12.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_d3d12.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_d3d12.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00