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godot/servers/audio
Julian Todd 3e8bf3ba91 Access microphone buffer from AudioServer and prevent microphone double starts 2025-12-03 19:49:56 +01:00
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effects Move server files into their subfolders 2025-09-30 19:39:39 -07:00
SCsub
audio_driver_dummy.cpp
audio_driver_dummy.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
audio_effect.cpp
audio_effect.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio_filter_sw.cpp Core: Replace C math headers with C++ equivalents 2025-04-16 15:49:02 -05:00
audio_filter_sw.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio_rb_resampler.cpp Add 64-bit versions of core power of 2 functions 2025-06-01 23:11:12 -07:00
audio_rb_resampler.h VideoStreamPlayer: Fix sync with the scene tree 2025-05-26 20:04:14 +02:00
audio_server.cpp Access microphone buffer from AudioServer and prevent microphone double starts 2025-12-03 19:49:56 +01:00
audio_server.h Access microphone buffer from AudioServer and prevent microphone double starts 2025-12-03 19:49:56 +01:00
audio_stream.cpp Access microphone buffer from AudioServer and prevent microphone double starts 2025-12-03 19:49:56 +01:00
audio_stream.h Change AudioStreamRandomizer random_pitch slider to random_pitch_semitones 2025-10-30 11:38:24 +01:00