mirror of https://github.com/godotengine/godot
-fixed performance issue in new 2D engine -texscreen() working in shader 2D |
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|---|---|---|
| .. | ||
| shaders | ||
| SCsub | ||
| rasterizer_gles2.cpp | ||
| rasterizer_gles2.h | ||
| rasterizer_instance_gles2.cpp | ||
| rasterizer_instance_gles2.h | ||
| shader_compiler_gles2.cpp | ||
| shader_compiler_gles2.h | ||
| shader_gles2.cpp | ||
| shader_gles2.h | ||