mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. |
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| .. | ||
| base | ||
| examples/physics/script | ||
| html | ||
| tutorial | ||
| core_classes.xml | ||
| deferred_format.txt | ||
| demos.txt | ||
| engine_classes.xml | ||
| gdscript.lyx | ||
| godot_splash.png | ||
| header.txt | ||
| make_doc.sh | ||
| notes.txt | ||
| phys_engine.png | ||
| squirrel.lyx | ||
| todo.txt | ||
| undoredoapi.txt | ||