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godot/scene/resources/3d
Silc Lizard (Tokage) Renew 261ab6092b Change radius_range to angle to indicate hole of JointLimitationCone3D 2025-12-31 00:53:57 +09:00
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SCsub Add IKModifier3D 2025-11-04 02:38:48 +09:00
box_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
box_shape_3d.h
capsule_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
capsule_shape_3d.h
concave_polygon_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
concave_polygon_shape_3d.h
convex_polygon_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
convex_polygon_shape_3d.h
cylinder_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
cylinder_shape_3d.h
fog_material.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
fog_material.h
height_map_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
height_map_shape_3d.h
importer_mesh.cpp Allow converting from Mesh to ImporterMesh 2025-11-26 11:13:39 -08:00
importer_mesh.h Allow converting from Mesh to ImporterMesh 2025-11-26 11:13:39 -08:00
joint_limitation_3d.cpp Add IKModifier3D 2025-11-04 02:38:48 +09:00
joint_limitation_3d.h Add IKModifier3D 2025-11-04 02:38:48 +09:00
joint_limitation_cone_3d.cpp Change radius_range to angle to indicate hole of JointLimitationCone3D 2025-12-31 00:53:57 +09:00
joint_limitation_cone_3d.h Change radius_range to angle to indicate hole of JointLimitationCone3D 2025-12-31 00:53:57 +09:00
mesh_library.cpp
mesh_library.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h
primitive_meshes.cpp Merge pull request #110378 from timothyqiu/rtl-preview 2025-10-16 12:48:05 -05:00
primitive_meshes.h Move server files into their subfolders 2025-09-30 19:39:39 -07:00
separation_ray_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
separation_ray_shape_3d.h
shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
shape_3d.h
skin.cpp
skin.h
sky_material.cpp Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
sky_material.h
sphere_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
sphere_shape_3d.h
world_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
world_3d.h Remove `compositor.h` include from `world_3d.h`. 2025-10-08 11:25:23 +02:00
world_boundary_shape_3d.cpp Move server files into their subfolders 2025-09-30 19:39:39 -07:00
world_boundary_shape_3d.h