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godot/editor/import/3d
Thaddeus Crews 61ce28cb90
Merge pull request #114543 from TokageItLab/fix-retarget-warn-and-height
Make `base_height_adjustment` apply to global position & Fix false warning `Animated extra bone between mapped bones detected`
2026-01-06 09:56:55 -06:00
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collada.cpp Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
editor_import_collada.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
editor_import_collada.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_renamer.cpp Replace unneeded Vector. 2025-09-16 15:04:13 +08:00
post_import_plugin_skeleton_renamer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_rest_fixer.cpp Make base_height_adjustment apply to global position & fix warning 2026-01-03 09:16:57 +09:00
post_import_plugin_skeleton_rest_fixer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.cpp Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
post_import_plugin_skeleton_track_organizer.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_obj.cpp OBJ importer: Support bump multiplier (normal scale) 2025-09-26 12:46:31 +02:00
resource_importer_obj.h Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
resource_importer_scene.cpp Merge pull request #107855 from aaronfranke/scene-import-no-singleton 2025-11-01 19:04:46 +01:00
resource_importer_scene.h Remove unused private variables in `godot/editor` 2025-12-07 02:55:08 -08:00
scene_import_settings.cpp Fix inconsistent MenuButton style 2026-01-06 04:38:32 +04:00
scene_import_settings.h Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00