mirror of https://github.com/godotengine/godot
These methods can be used in scripts to retrieve the OpenGL `GL_RENDERER` and `GL_VENDOR` strings (respectively). This closes #28404. |
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| .. | ||
| SCsub | ||
| audio_driver_dummy.h | ||
| rasterizer_dummy.h | ||
| texture_loader_dummy.cpp | ||
| texture_loader_dummy.h | ||