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godot/editor/debugger
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
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debug_adapter Remove unused header in editor. 2024-12-24 00:40:38 +08:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
editor_debugger_inspector.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
editor_debugger_inspector.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
editor_debugger_node.cpp Improve use of `Ref.is_null/valid` 2024-12-23 16:35:02 -05:00
editor_debugger_node.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_debugger_server.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_debugger_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_debugger_tree.cpp Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
editor_debugger_tree.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
editor_expression_evaluator.cpp Use `SceneStringName` in more places 2024-12-02 14:39:16 +01:00
editor_expression_evaluator.h Add expression evaluater to debugger (REPL) 2024-10-01 15:36:09 +02:00
editor_file_server.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_file_server.h Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_performance_profiler.cpp Merge pull request #99113 from MewPurPur/tweak-debugger-sizings 2024-11-29 22:47:02 +01:00
editor_performance_profiler.h Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_profiler.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_profiler.h Profiler plot zoom and pan 2024-11-12 16:31:43 +02:00
editor_visual_profiler.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
editor_visual_profiler.h Display CPU and GPU model name in the editor visual profiler 2024-11-11 19:51:54 +01:00
script_editor_debugger.cpp Remove unused header in editor. 2024-12-24 00:40:38 +08:00
script_editor_debugger.h Reload cached resources in runtime on file reimport 2024-11-05 10:51:20 -03:00