mirror of https://github.com/godotengine/godot
2.NodePath replace to instance_ID(can control object doe's not in scene tree) 3.Change interpolate types from Node to Object, can control more types(etc script class object) 4.Add pending_update counter, avoid insert/remove interpolates-list while traversal it |
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| .. | ||
| autoload | ||
| instancing | ||
| joysticks | ||
| pause | ||
| threads | ||
| tween | ||
| udp_chat | ||