| .. |
|
default_theme
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |
|
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
|
animation.cpp
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
|
animation.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
audio_stream_sample.cpp
|
Fix WAV resources ignoring the AudioServer's 'global_rate_scale' value
|
2020-11-04 17:03:54 -03:00 |
|
audio_stream_sample.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
bit_map.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
bit_map.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
box_shape_3d.cpp
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
box_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
camera_effects.cpp
|
Environment: Refactor code for readability + more
|
2020-07-01 14:44:45 +02:00 |
|
camera_effects.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
capsule_shape_2d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
|
capsule_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
capsule_shape_3d.cpp
|
Lowering the Minimum Unit at Shape3D and Cameras
|
2020-11-17 13:17:37 +09:00 |
|
capsule_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
circle_shape_2d.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
|
circle_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
concave_polygon_shape_2d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
|
concave_polygon_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
concave_polygon_shape_3d.cpp
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
concave_polygon_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
convex_polygon_shape_2d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
|
convex_polygon_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
convex_polygon_shape_3d.cpp
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
convex_polygon_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
curve.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
curve.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
cylinder_shape_3d.cpp
|
Lowering the Minimum Unit at Shape3D and Cameras
|
2020-11-17 13:17:37 +09:00 |
|
cylinder_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
environment.cpp
|
Environment brightness, contrast, saturation restore with color correction.
|
2020-11-28 07:37:49 -08:00 |
|
environment.h
|
Environment brightness, contrast, saturation restore with color correction.
|
2020-11-28 07:37:49 -08:00 |
|
font.cpp
|
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
|
2020-12-06 20:30:59 +02:00 |
|
font.h
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |
|
gradient.cpp
|
Fixup `ColorRamp` to `Gradient` renames
|
2020-10-25 18:32:44 +02:00 |
|
gradient.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
height_map_shape_3d.cpp
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
height_map_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
line_shape_2d.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
|
line_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
material.cpp
|
Tweak BaseMaterial3D heightmap property hints
|
2020-12-05 21:43:32 +01:00 |
|
material.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
mesh.cpp
|
Rebind Mesh/ArrayMesh enums
|
2020-12-04 19:34:50 -05:00 |
|
mesh.h
|
Rebind Mesh/ArrayMesh enums
|
2020-12-04 19:34:50 -05:00 |
|
mesh_data_tool.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
mesh_data_tool.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
|
mesh_library.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
mesh_library.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
multimesh.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
multimesh.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
navigation_mesh.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
navigation_mesh.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
packed_scene.cpp
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
packed_scene.h
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
particles_material.cpp
|
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
|
2020-12-04 19:34:29 -05:00 |
|
particles_material.h
|
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
|
2020-12-04 19:34:29 -05:00 |
|
physics_material.cpp
|
Fix hints on PhysicsMaterial bounce/friction.
|
2020-09-19 18:44:49 -04:00 |
|
physics_material.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
polygon_path_finder.cpp
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
|
2020-05-27 14:28:34 +03:00 |
|
polygon_path_finder.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
primitive_meshes.cpp
|
Rename CubeMesh BoxMesh
|
2020-12-05 11:48:26 +00:00 |
|
primitive_meshes.h
|
Rename CubeMesh BoxMesh
|
2020-12-05 11:48:26 +00:00 |
|
ray_shape_2d.cpp
|
Move `RayShape2D` implementation into its own translation unit
|
2020-06-01 01:52:07 +03:00 |
|
ray_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
ray_shape_3d.cpp
|
Lowering the Minimum Unit at Shape3D and Cameras
|
2020-11-17 13:17:37 +09:00 |
|
ray_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
rectangle_shape_2d.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
|
rectangle_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
resource_format_text.cpp
|
Merge pull request #39056 from rileylyman/tscn_newlines
|
2020-11-27 15:35:15 +01:00 |
|
resource_format_text.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
segment_shape_2d.cpp
|
Move `RayShape2D` implementation into its own translation unit
|
2020-06-01 01:52:07 +03:00 |
|
segment_shape_2d.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
shader.cpp
|
Variant: Rename Type::_RID to Type::RID
|
2020-11-09 16:29:04 +01:00 |
|
shader.h
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
|
shape_2d.cpp
|
Merge pull request #37903 from Xrayez/shape-2d-draw-bind
|
2020-06-16 15:15:51 +02:00 |
|
shape_2d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
shape_3d.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
|
shape_3d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
skin.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
|
skin.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
sky.cpp
|
Add incremental update mode to sky
|
2020-07-11 00:10:15 -07:00 |
|
sky.h
|
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
|
2020-07-11 10:00:39 +02:00 |
|
sky_material.cpp
|
Add night sky to PhysicalSkyMaterial
|
2020-05-16 12:59:55 -07:00 |
|
sky_material.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
sphere_shape_3d.cpp
|
Lowering the Minimum Unit at Shape3D and Cameras
|
2020-11-17 13:17:37 +09:00 |
|
sphere_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
style_box.cpp
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
style_box.h
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
surface_tool.cpp
|
Refactored Mesh internals and formats.
|
2020-12-02 13:07:59 -03:00 |
|
surface_tool.h
|
Refactored Mesh internals and formats.
|
2020-12-02 13:07:59 -03:00 |
|
syntax_highlighter.cpp
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
syntax_highlighter.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
text_file.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
|
text_file.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
|
text_line.cpp
|
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
|
2020-12-06 20:30:59 +02:00 |
|
text_line.h
|
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
|
2020-12-06 20:30:59 +02:00 |
|
text_paragraph.cpp
|
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
|
2020-12-06 20:30:59 +02:00 |
|
text_paragraph.h
|
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, TextEdit, TextLine and TextParagraph.
|
2020-12-06 20:30:59 +02:00 |
|
texture.cpp
|
Describe `ImageTexture`, `Image` creation and usage
|
2020-11-17 16:00:41 +02:00 |
|
texture.h
|
Remove empty lines around braces with the formatting script
|
2020-11-16 23:38:11 -05:00 |
|
theme.cpp
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
theme.h
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
tile_set.cpp
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
tile_set.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
video_stream.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
|
visual_shader.cpp
|
Fixed some errors when changing port name in visual shader expressions
|
2020-12-02 13:27:37 +03:00 |
|
visual_shader.h
|
Fixed some errors when changing port name in visual shader expressions
|
2020-12-02 13:27:37 +03:00 |
|
visual_shader_nodes.cpp
|
Added extra warning to VisualShaderNodeTexture + fix warning appearing
|
2020-11-26 14:53:47 +03:00 |
|
visual_shader_nodes.h
|
Added extra warning to VisualShaderNodeTexture + fix warning appearing
|
2020-11-26 14:53:47 +03:00 |
|
world_2d.cpp
|
Variant: Rename Type::_RID to Type::RID
|
2020-11-09 16:29:04 +01:00 |
|
world_2d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
world_3d.cpp
|
Variant: Rename Type::_RID to Type::RID
|
2020-11-09 16:29:04 +01:00 |
|
world_3d.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
|
world_margin_shape_3d.cpp
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |
|
world_margin_shape_3d.h
|
Shape3D::get_debug_mesh_lines const methods
|
2020-08-02 11:10:43 +02:00 |