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godot/platform/linuxbsd
Riteo 2b34ba6d4b Wayland: Improve compositor compatibility by allowing older globals
Previously we pretty much hardcoded most of the globals we requested,
causing compatibility issues with certain compositors like Weston, which
support only some pretty old versions or miss some more advanced
protocols.

To put fuel on the fire, we also errored out when certain protocols
weren't available, despite us being able to boot a game just fine (but
obviously with a degraded featureset).

The solution is to simply allow all the way from version 1 to the
current latest, adding some compatibility code (such as for older
`wl_output`s or newer `wl_pointer`s).

While we're at it, this commit also fixes a few typos and naming inconsistencies
I found.
2024-04-26 15:52:10 +02:00
..
doc_classes Export: Unify settings for PC texture formats 2024-02-14 17:16:43 +01:00
export [.NET] Disable output embedding on macOS, move it to the advanced options on other platforms. 2024-04-09 17:47:39 +03:00
wayland Wayland: Improve compositor compatibility by allowing older globals 2024-04-26 15:52:10 +02:00
x11 [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
README.md
SCsub SCons: Convert remaining `run_in_subprocess` to `env.Run` 2024-03-10 14:01:23 -05:00
crash_handler_linuxbsd.cpp Disable the crash handler if execinfo=no scons option is set 2024-02-18 21:42:05 +01:00
crash_handler_linuxbsd.h
dbus-so_wrap.c
dbus-so_wrap.h
detect.py Merge pull request #88520 from LinuxUserGD/execinfo 2024-03-05 16:54:37 +01:00
fontconfig-so_wrap.c
fontconfig-so_wrap.h
freedesktop_portal_desktop.cpp [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
freedesktop_portal_desktop.h [DBus] Process file dialog callback in the main event loop instead of using deferred call. 2024-04-23 19:32:35 +03:00
freedesktop_screensaver.cpp Check DBus loading status before attempting to detect its version 2023-05-11 19:29:10 +02:00
freedesktop_screensaver.h
godot_linuxbsd.cpp Refactor OS exit code to be `EXIT_SUCCESS` by default 2024-03-08 23:31:24 +01:00
joypad_linux.cpp [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
joypad_linux.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
libudev-so_wrap.c
libudev-so_wrap.h
os_linuxbsd.cpp Make sysctl calls on FreeBSD 2024-04-08 19:18:03 +09:30
os_linuxbsd.h Wayland: suspend window after frame timeout or suspend state 2024-02-15 23:48:56 +01:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
platform_linuxbsd_builders.py SCons: Remove `run_in_subprocess` dependency 2024-03-11 13:20:09 -05:00
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
tts_linux.h TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2023-10-27 12:23:39 -04:00
xkbcommon-so_wrap.c
xkbcommon-so_wrap.h

README.md

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.