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godot/scene
Marc Gilleron 2aefdcc26e Fix usages of mesh simplification functions in float=64 builds 2022-11-12 00:38:00 +00:00
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2d Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 2022-11-07 13:37:40 +01:00
3d Fix usages of mesh simplification functions in float=64 builds 2022-11-12 00:38:00 +00:00
animation Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't 2022-10-31 11:55:56 +01:00
audio
debugger Add buttons in Remote Scene Tree 2022-10-20 18:02:41 +02:00
gui [Line Edit] Ignore placeholder text when drawing caret. 2022-11-08 15:15:13 +02:00
main Merge pull request #68418 from Sauermann/fix-escape-dnd 2022-11-11 16:49:09 +01:00
resources Fix usages of mesh simplification functions in float=64 builds 2022-11-12 00:38:00 +00:00
theme Hide Antialiasing import option on DynamicFonts with MSDF enabled 2022-11-03 18:40:44 +01:00
SCsub
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h
register_scene_types.cpp Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h