mirror of https://github.com/godotengine/godot
This information is exposed to the websocket server through the client_connected-signal. example.com/chat?id=10 gives the resource name "/chat?id=10" |
||
|---|---|---|
| .. | ||
| WebSocketClient.xml | ||
| WebSocketMultiplayerPeer.xml | ||
| WebSocketPeer.xml | ||
| WebSocketServer.xml | ||