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godot/scene
Rémi Verschelde f0407ad14d
Merge pull request #59336 from YeldhamDev/where_we_dropping_boys
2022-03-26 23:30:07 +01:00
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2d Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
3d Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
animation Fix inversed ADD_GROUP parameters in AnimationNodeOneShot 2022-03-18 12:53:34 +08:00
audio Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
debugger Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gui Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
main Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED 2022-03-20 11:34:01 -06:00
multiplayer Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
resources Merge pull request #59336 from YeldhamDev/where_we_dropping_boys 2022-03-26 23:30:07 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h
register_scene_types.cpp Rename `AStar` to `AStar3D` 2022-03-20 17:34:40 +03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h