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godot/platform/javascript
pattlebass fb7ecc748f [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
..
api
export [HTML5] Add GDNative+Threads build. 2022-06-13 11:46:08 +02:00
js [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
.eslintrc.engine.js
.eslintrc.js
.eslintrc.libs.js
README.md
SCsub [HTML5] Add GDNative+Threads build. 2022-06-13 11:46:08 +02:00
audio_driver_javascript.cpp
audio_driver_javascript.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
detect.py refactoring: simplify compiler version check 2022-06-17 10:08:49 +02:00
dom_keys.inc
emscripten_helpers.py [HTML5] Add GDNative+Threads build. 2022-06-13 11:46:08 +02:00
godot_audio.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
godot_js.h [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
godot_webgl2.cpp
godot_webgl2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
http_client.h.inc
http_client_javascript.cpp
javascript_main.cpp
javascript_runtime.cpp
javascript_singleton.cpp
logo.png
os_javascript.cpp [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
os_javascript.h [3.x] HTML5: Add support for `Input.vibrate_handheld()` 2022-07-28 13:20:05 +03:00
package-lock.json HTML5: Run `npm audit fix` 2022-05-25 14:59:03 +02:00
package.json HTML5: Run `npm audit fix` 2022-05-25 14:59:03 +02:00
platform_config.h
run_icon.png
serve.json

README.md

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.