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godot/modules/multiplayer
Haoyu Qiu bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
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doc_classes [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +01:00
editor Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
tests Add unit tests for `SceneMultiplayer` 2024-09-29 21:44:52 -03:00
SCsub Add unit tests for `SceneMultiplayer` 2024-09-29 21:44:52 -03:00
config.py [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +01:00
multiplayer_debugger.cpp
multiplayer_debugger.h
multiplayer_spawner.cpp Fix UID support in MultiplayerSpawner 2024-12-03 22:11:43 +01:00
multiplayer_spawner.h Fix UID support in MultiplayerSpawner 2024-12-03 22:11:43 +01:00
multiplayer_synchronizer.cpp Instantiate a replication config on synchronizer creation 2024-06-20 01:14:50 +02:00
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_cache_interface.h [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_multiplayer.cpp Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 -06:00
scene_multiplayer.h Set clang-format `RemoveSemicolon` rule to `true` 2024-10-25 13:49:43 -04:00
scene_replication_config.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
scene_replication_config.h
scene_replication_interface.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
scene_replication_interface.h
scene_rpc_interface.cpp SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder` 2024-10-24 14:16:30 -07:00
scene_rpc_interface.h SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder` 2024-10-24 14:16:30 -07:00