..
dummy
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
environment
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renderer_rd
Use internal texture at internal resolution for calculating luminance.
2023-09-29 13:41:40 -03:00
storage
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
SCsub
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renderer_canvas_cull.cpp
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
renderer_canvas_cull.h
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
Expose RD::texture_native_handle
2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
renderer_scene_cull.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
renderer_viewport.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00
rendering_device.compat.inc
Add compatibility methods for RenderingDevice BarrierMask
2023-09-27 10:22:03 -04:00
rendering_device.cpp
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
rendering_device.h
Merge pull request #81356 from pkdawson/rd-compat
2023-09-27 19:07:55 +02:00
rendering_device_binds.cpp
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rendering_device_binds.h
Fix `RDPipelineColorBlendState.attachments` setter
2023-09-05 15:29:56 +03:00
rendering_method.cpp
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rendering_method.h
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 10:37:47 -03:00
rendering_server_default.cpp
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rendering_server_default.h
Add option to enable HDR rendering in 2D
2023-08-07 11:24:03 +02:00
rendering_server_globals.cpp
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rendering_server_globals.h
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shader_compiler.cpp
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-25 18:45:30 +02:00
shader_compiler.h
replace sampler arrays with constant sampler elements
2023-06-22 01:11:57 +03:00
shader_language.cpp
Merge pull request #82313 from AThousandShips/null_check_servers
2023-09-26 13:45:31 +02:00
shader_language.h
Fix shader language preprocessor include marker handling
2023-09-06 16:57:40 +03:00
shader_preprocessor.cpp
Fix shader language preprocessor include marker handling
2023-09-06 16:57:40 +03:00
shader_preprocessor.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
shader_types.cpp
Merge pull request #81160 from paddy-exe/canvas-uv-world-space
2023-09-19 09:03:18 +02:00
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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