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godot/editor/run
Thaddeus Crews 41bba306e0
Merge pull request #109306 from Calinou/editor-run-bar-tweak-shortcut-tooltips
Improve EditorRunBar shortcut tooltips to be more informative
2025-11-10 17:47:00 -06:00
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editor_run.cpp Fix verbose running message 2025-10-24 23:18:55 +02:00
editor_run.h
editor_run_bar.cpp Improve EditorRunBar shortcut tooltips to be more informative 2025-11-10 18:03:18 +01:00
editor_run_bar.h Extend DAP to allow debug main/current/specific_scene and also commanline arguments - fix https://github.com/godotengine/godot-proposals/discussions/12121 2025-09-19 09:21:21 +02:00
editor_run_native.cpp [Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
editor_run_native.h
embedded_process.cpp Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
embedded_process.h Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
game_view_plugin.cpp Improve and reduce Game window sizing 2025-11-10 20:48:52 +03:00
game_view_plugin.h Improve and reduce Game window sizing 2025-11-10 20:48:52 +03:00
run_instances_dialog.cpp
run_instances_dialog.h