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godot/platform/android
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
..
api Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
doc_classes Android: Keep swipe-to-dismiss disabled by default 2025-01-27 23:45:58 +05:30
export Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
java Merge pull request #103419 from Alex2782/fix_issue_96770 2025-03-04 01:02:27 +01:00
plugin Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
variant Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
.editorconfig
README.md
SCsub Add support for embedding game process in the Android Editor 2025-02-11 02:20:18 -08:00
android_input_handler.cpp Fix Android mouse capture issues 2025-02-28 13:54:30 -08:00
android_input_handler.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
android_keys_utils.cpp
android_keys_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
audio_driver_opensl.cpp
audio_driver_opensl.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
detect.py Update to latest version of Swappy 2025-03-03 20:43:14 -03:00
dialog_utils_jni.cpp
dialog_utils_jni.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
dir_access_jandroid.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
dir_access_jandroid.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
display_server_android.cpp Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
display_server_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
file_access_android.cpp Clean up some uses of `String::substr` 2025-03-07 14:50:38 +01:00
file_access_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
file_access_filesystem_jandroid.cpp
file_access_filesystem_jandroid.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
game_menu_utils_jni.cpp Add checks to prevent crashes when accessing the GameMenu api 2025-02-27 13:20:23 -08:00
game_menu_utils_jni.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
java_class_wrapper.cpp Merge pull request #102427 from AThousandShips/fix_substr 2025-03-07 15:12:33 -06:00
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
java_godot_lib_jni.cpp Merge pull request #103267 from YeldhamDev/reality_got_too_extended 2025-03-07 15:12:54 -06:00
java_godot_lib_jni.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
java_godot_wrapper.cpp Add support for embedding game process in the Android Editor 2025-02-11 02:20:18 -08:00
java_godot_wrapper.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
jni_utils.cpp
jni_utils.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
net_socket_android.cpp
net_socket_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
os_android.cpp [Android] Skip non-existing system font files. 2025-02-28 07:47:52 +02:00
os_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_config.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
platform_gl.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
rendering_context_driver_vulkan_android.cpp
rendering_context_driver_vulkan_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
thread_jandroid.cpp
thread_jandroid.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
tts_android.cpp
tts_android.h Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.