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godot/modules/multiplayer
Haoyu Qiu 1301343f42 Improve auto-translation of editor's top & bottom bars
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
..
doc_classes Remove redundant info on the enum types used 2025-06-04 08:21:47 +08:00
editor Improve auto-translation of editor's top & bottom bars 2025-06-18 21:11:32 +08:00
tests Remove build_array and build_dictionary from tests 2025-05-26 13:02:01 -04:00
SCsub
config.py
multiplayer_debugger.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
multiplayer_debugger.h
multiplayer_spawner.cpp
multiplayer_spawner.h
multiplayer_synchronizer.cpp
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
scene_cache_interface.h
scene_multiplayer.cpp
scene_multiplayer.h
scene_replication_config.cpp
scene_replication_config.h
scene_replication_interface.cpp
scene_replication_interface.h
scene_rpc_interface.cpp Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
scene_rpc_interface.h