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godot/platform/android/java/lib
Bastiaan Olij b3a43430aa Fixes on android:
- creating Vulkan context instead of OpenGL
- checking for validity of ENV in wrapper classes
- fix for access to JavaVM from threads
2021-03-18 10:41:54 +11:00
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aidl/com/android/vending/licensing
patches
res
src Fixes on android: 2021-03-18 10:41:54 +11:00
AndroidManifest.xml Add logic to record the version of the Godot engine for the Android platform. 2021-02-24 04:23:46 -08:00
THIRDPARTY.md
build.gradle Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00