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godot/scene
Adam Simpkins edfe631c7c
Create an undo/redo action when pinning a SoftBody3D point in the editor
Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
..
2d Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer 2025-08-22 16:11:53 -05:00
3d Create an undo/redo action when pinning a SoftBody3D point in the editor 2025-08-25 17:07:23 +02:00
animation Remove PropertyTweener start warning 2025-07-08 15:53:53 +02:00
audio Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
debugger Merge pull request #108297 from YeldhamDev/inverse_sel_fix 2025-08-11 09:55:24 -05:00
gui Enable input when ColorPicker popup exits tree 2025-08-21 13:54:17 +02:00
main Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
resources Merge pull request #109052 from Squamto/108905 2025-08-21 06:24:27 -05:00
theme Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
SCsub
property_list_helper.cpp
property_list_helper.h
property_utils.cpp
property_utils.h
register_scene_types.cpp Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
register_scene_types.h
scene_string_names.h [RTL] Add paragraph separation theme property. 2025-06-10 12:13:48 +03:00