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godot/servers/rendering/renderer_rd/shaders
Bastiaan Olij 10a8b88165 Fix SSR not working properly in stereo 2024-01-09 23:19:57 +11:00
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effects Fix SSR not working properly in stereo 2024-01-09 23:19:57 +11:00
environment Fixup SDFGI shader compilation error after #80390 2024-01-03 08:51:08 +01:00
forward_clustered Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
forward_mobile Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
SCsub
blit.glsl
canvas.glsl
canvas_occlusion.glsl
canvas_sdf.glsl
canvas_uniforms_inc.glsl
cluster_data_inc.glsl
cluster_debug.glsl
cluster_render.glsl
cluster_store.glsl
decal_data_inc.glsl
giprobe_write.glsl
light_data_inc.glsl
particles.glsl Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
particles_copy.glsl
samplers_inc.glsl
scene_data_inc.glsl
scene_forward_aa_inc.glsl
scene_forward_gi_inc.glsl Reduce the number of samplers used by the scene shaders 2023-12-15 17:13:44 -07:00
scene_forward_lights_inc.glsl Reduce the number of samplers used by the scene shaders 2023-12-15 17:13:44 -07:00
skeleton.glsl