mirror of https://github.com/godotengine/godot
Fixes #76338. Blender 3.6 imports fail with: ``` TypeError: Converting py args to operator properties: : keyword "export_nla_strips" unrecognized ``` The `export_nla_strips` flag was removed and replaced with `export_animation_mode`. In 3.6.0-3.6.21, this option does not exist at all and causes the failure above. In 3.6.22, this option was re-added, but does nothing. See |
||
|---|---|---|
| .. | ||
| editor_import_blend_runner.cpp | ||
| editor_import_blend_runner.h | ||
| editor_scene_exporter_gltf_plugin.cpp | ||
| editor_scene_exporter_gltf_plugin.h | ||
| editor_scene_importer_blend.cpp | ||
| editor_scene_importer_blend.h | ||
| editor_scene_importer_fbx.cpp | ||
| editor_scene_importer_fbx.h | ||
| editor_scene_importer_gltf.cpp | ||
| editor_scene_importer_gltf.h | ||