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cubio
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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character_shder.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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column.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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cubio.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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cubio.scn
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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energy.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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engine.cfg
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back buffer copy node, to improve on texscreen()
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2015-03-12 01:05:50 -03:00 |
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faceColor.png
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New Demo, Screen Space Shaders
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2015-03-10 00:53:50 -03:00 |
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faceMask.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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faceNormal.png
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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fire.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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floor_shader.res
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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light2.png
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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map.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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map.scn
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New option to send canvas to render buffer
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2015-03-16 01:14:59 -03:00 |
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shadow_blob.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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shoot.gd
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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shoot.scn
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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shoot_halo.png
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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tileset.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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tileset_scene.scn
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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torch.scn
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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torch_light.png
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |
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torch_shader.res
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lot of work on 2D lighting and isometric maps
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2015-03-09 02:34:56 -03:00 |
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wall_shader.res
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small optimizations to isometric light demo
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2015-03-10 21:05:49 -03:00 |