mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Auto indenter in code editor, this makes it much easier to paste external code. -Zoom in 2D viewport now uses the mouse pointer as reference. -Obscure hack to see where code/line of GDScript in C++ backtrace. -Fixed a bug where keys would get stuck on X11 if pressed simultaneously -Added Api on IP singleton to request local IPs. -Premultiplied alpha support when importing texture, editing PNGs and as a blend mode. |
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| .. | ||
| SCsub | ||
| config.py | ||
| gd_compiler.cpp | ||
| gd_compiler.h | ||
| gd_editor.cpp | ||
| gd_functions.cpp | ||
| gd_functions.h | ||
| gd_parser.cpp | ||
| gd_parser.h | ||
| gd_pretty_print.cpp | ||
| gd_pretty_print.h | ||
| gd_script.cpp | ||
| gd_script.h | ||
| gd_tokenizer.cpp | ||
| gd_tokenizer.h | ||
| register_types.cpp | ||
| register_types.h | ||