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godot/doc
Hugo Locurcio 1c6c72caf1
Rename `Engine.target_fps` and associated project setting to `max_fps`
This makes the setting easier to find, as research has found there are
numerous use cases to limiting FPS. This also improves documentation
related to the Engine property and project setting.

The project setting also works in projects exported in release mode,
so its location in the `debug/` section was misleading.
2022-10-03 23:54:36 +02:00
..
classes Rename `Engine.target_fps` and associated project setting to `max_fps` 2022-10-03 23:54:36 +02:00
tools ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
translations ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
Doxyfile
Makefile Fixes doc/Makefile fails if path contains spaces 2022-09-11 20:03:53 +09:00
class.xsd 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00